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Inferno and Plan 9 Newsletter December 2001
 
 

Contents

  1. Introduction
  2. Inferno News
  3. Plan 9 News
  4. Company News

Introduction

Dear all,

The last few months have seen significant progress being made both technically and commercially with Inferno. On the technical side we have already released an iPAQ port, grafitti style character input and are close to releasing a new version of Inferno that provides a new graphics model including support of 16 and 24 bit colour.

We hope in the New Year to complete The Inferno Programming book that was begun some time ago by Bell Labs. This text will provide 'would be' Inferno programmers with an introduction into how to create distributed applications under Inferno and will be a useful reference for the experienced Inferno developer. If anyone would be interested in reviewing this book, please contact Karen Russell.

On the business side, we have recently signed an agreement with Nippon Techno Lab (NTL) in Tokyo who will provide distribution, support and training for Inferno in Japan. We hope this will be the first of many similar parternships to be developed during 2002.

We continue to expand out commercial team with the appointment of Frank Thomas as a Business Development Director. Frank has many years experience in embedded devices and can be reached at frank@vitanuova.com.

Our next trade show appearance will be at LinuxWorld in January in New York. We hope to see some of you there; anyone requiring a free pass can contact karen@vitanuova.com.

Wishing you all health and happiness for the New Year.

Michael Jeffrey
CEO
Vita Nuova Holdings Limited


Inferno News

Inferno

Future Inferno graphics

The current Inferno graphics implementation provides pixels of size 1, 2, 4 and 8 bits. It uses a fixed colour map on 8-bit devices, described by rgbv (6). On devices or systems with more than 8 bits per pixel, Inferno images are limited to 8 bits per pixel and pixels are mapped to the screen depth through that colour map. This was a reasonable compromise when most native Inferno target devices had limited colour, but in hosted mode it has long been more troublesome, when even modest PCs had 16-bit colour or better. Now that handheld devices often boast better-than-8 colour resolution, it is now a significant constraint.

In an experimental version of the system, we have replaced the original Inferno graphics subsystem by one derived from Plan 9, with good results so far. Relatively few changes need to be made to the source code of applications that do not need the new capabilities. Display.newimage now takes a description of the colour channel(s) of the required Image, instead of the ldepth parameter (log of the image depth). That allows construction of bitmaps, grey scale, and 8-bit images using rgbv (6), but also a general range of images with other pixel constructions. Typically, replacing display.image.ldepth by display.image.chans converts a program to use the screen depth.

Even more important, one of the possible channels of an Image is alpha, which specifies the degree of opacity of the other channels in each pixel. The graphics operators are redefined as based on Porter-Duff compositing algebra (originally described in ``Compositing Digital Images'', by Thomas Porter and Tom Duff, Computer Graphics, Vol 18, No 3, July 1984, pp. 253-259). For example, the Image.draw operator previously replaced the destination pixels by the source pixels within the mask (ie, where the mask image had non-zero pixels). Now, Image.draw combines the source and destination using the alpha channel of the mask. If the mask has no alpha channel, one is derived from the pixel values, causing the masks used by most existing applications to work correctly without change (there are a few exceptions). New applications can, however, achieve more subtle effects. As Alvy Ray Smith points out, the provision of alpha channels allows images to be thought of as shaped ``an image is a shaped array of pixels with partial transparencies ... transparent pixels simply do not conceptually exist'' (`Image Compositing Fundamentals', Technical Memo 4, Alvy Ray Smith, 1995).

When the initial work on the graphics subsystem is complete, and ported to all platforms, we intend to make the experimental version of Inferno available to subscribers, well before its full release, in parallel with furher updates to the existing edition. Other changes are planned or in progress elsewhere in the experimental system, and those will be mentioned in future newsletters.

Contributions Area

The latest contribution comes from Robert Bohrer who translated a floating point benchmark program from C into Limbo. See the Flops item for details.

Inferno Updates

The latest CD contains the version of Inferno dated 18 June 2001. The 3 Oct 2001 update should be applied to this in order to bring it up to date. See the Inferno Updates section of the website. If you have a current Inferno Subscription but you do not have the 18 June 2001 update, you can either download it or a new CD will be sent to you on request.

A new Inferno update will be released shortly.


Plan 9 News

Plan9

Plan 9 Updates

Partial Updates from 2 Oct and 4 Dec 2001 are available on the Bell Labs Plan 9 web site.

Company News

Partnership in Japan

Nippon Techno Lab (NTL) has been appointed as an exclusive distributor of the Inferno operating system in Japan.

Exhibitions

LinuxWorldNew York30 January to 1 February 2002
USENIX 2002Monterey12-13 June 2002

We now have complimentary passes available for the LinuxWorld Expo. If you would like one, please contact karen@vitanuova.com.

We also hope to take space at other shows during the coming months, and will let you have details as soon as they are finalised.

Competition Winners

The winner of an Inferno Subscription in the business card draw at LinuxWorld C & D in Tokyo was:

Mr. Takeshi YAMANASHI
Tokyo Institute of Technology

If you have any feedback or you would like to contribute to the Inferno and Plan 9 newsletter, please email newsletter@vitanuova.com.