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Font - character images for Unicode text


include	"draw.m";
draw := load Draw Draw->PATH;

Font: adt
    name:    string;
    height:  int;
    ascent:  int;
    display: ref Display;

    open:    fn(d: ref Display, file:  string):        ref Font;
    build:   fn(d: ref Display, name, desc: string):   ref Font;
    width:   fn(f: self ref Font, str: string):        int;


The Font type defines the appearance of characters drawn with the Image.text primitive (see draw-image(2)). Fonts are usually read from files and are selected based on their size, their style, the portion of Unicode space they represent, and so on.

Fonts are built from a series of subfonts that define contiguous portions of the Unicode character space, such as the ASCII or the Greek alphabet. Font files are textual descriptions of the allocation of characters in the various regions of the Unicode space; see font(6) for the format. Subfonts are not visible from Limbo.

A default font, named *default*, is always available.

The type incorporates:

ascent, height
These define the vertical sizes of the font, in pixels. The ascent is the distance from the font baseline to the top of a line of text; height gives the interline spacing, that is, the distance from one baseline to the next.
This field identifies the font, either the name of the file from which the font was read, or "*default*" for the default font.
Tells on which display the font resides.
open(d, file)
The open method creates a Font by reading the contents of the named file. Fonts are cached, so an open request may return a pointer to an existing Font, without rereading the file. The name "*default*" always describes a defined font. Fonts are created for an instance of a Display object, even though the creation functions are in type Font.
build(d, name, desc)
Build creates a Font object by reading the description from the string desc rather than a file. Name specifies the name of the font to be created.
f.width( str )
The width method returns the width in pixels that str would occupy if drawn by Image.text in the Font f.

DRAW-FONT(2 ) Rev:  Thu Feb 15 14:43:27 GMT 2007